The Future of Cities of Sigmar & Dawnbringer Crusades (speculation, faction review and conversion ideas)
Cities of Sigmar is my favourite Battletome/ set of rules for Games Workshop, and many agree; they have a great range of warscrolls and subfactions, are ripe for conversions (basically begging you to kitbash every unit from scratch) and they have some interesting lore which sets them up as the human baseline in the setting which all the big gods and monsters are contrasted against, something which was sorely missed in the first edition or so of the game.
There
were no actual new models created for the Cities of Sigmar release; the
battletome was a combination of all the surviving “order” units from Warhammer
Fantasy, such as the Dark Elves, Empire etc. This was a great opportunity for veterans
to jump back in with their older forces, but it meant that the faction of
humans—the most important faction in a fantasy setting IMO—had no models to
distinguish themselves in the new Mortal Realms setting.
This was
a great time to kitbash them to fill that niche, then; I was inspired by Ricki
Smith’s Cities of Sigmar force, as well as the new Sisters of Battle release to
start my own during the 2020 lockdowns. The army is *at time of writing* on
display in Warhammer World’s shop too! For those who can’t make it down though,
here’s some pics:
What I mainly
want to discuss though is the Age of Sigmar 3rd edition Dawnbringer
Crusades and where they will take the army, as well as my own recent
conversions for the force and new additions. To set the stage a little, the
Cities were bolstered at the end of second edition with a small amount of new
heroes. There were the seven or eight from Cursed City, which aren’t readily available
anymore and are excluded from the GHB. There are also the new Witch Hunters which I’ve
been meaning to pick up.
Alongside
these new models, three out of four of the new gorgeous Broken Realms books
introduced one or more new Cities complete with interesting subfaction rules
which allowed for fun coalitions with the Lumineth and Daughters of Khaine in
addition to the Stormcast, Sylvaneth and Duardin options in the base book.
There was lots of speculation that more cities would be added later, and I was
very happy to see the speculation proved right. It’s super fun to see the
humans fighting alongside the Stormcast in all the artwork, especially in Broken
Realms: Morathi which includes a fantastic shot of a couple Hydras emerging
from a tunnel. This still left the Cities in a strange spot though, with their
units and rules spread across four books and like twenty years of miniatures,
with only two from their main force being made especially for the game they’re
designed for.
The new edition of AoS, however, has shifted the balance of the Cities; the Dawnbringer Crusades have featured major Cities offensives into Ghur, allied alongside Stormcast to reclaim lost civilisations. There’s some gorgeous new art alongside these releases too which illustrate the Cities of Sigmar in a more distinct Cities of Sigmar style which you can see below. I really really hope we see some miniatures for these or similar in the future.
So,
where does this leave the Cities? While they’re very present within the new
edition, the artwork, animations and similar focus primarily on the zealous and
human aspects. I’d love in the future if the faction could be headed by new Dawnbringer
minis while still giving the old scrolls a place in the book, similar to how new
Stormcast tomes focus on the newly released chamber while still keeping the old
stuff playable. It’s really exciting to see my favourite AoS faction take
centre stage, and I can’t wait to see what happens next.
In
light of this new lore, I’ve started to expand upon my Cities army again.
Usually, once an army is done for me, it’s done. But with my cities, they received
no proper send-off; I didn’t enter them into Armies on Parade, so they didn’t have
a real bookend, so I’m excited to work on them more. I want to add some of
those new Witchunters and perhaps convert that new orruk vulture into a
phoenix. In addition, I’ve been working on these new models to spearhead my
Dawnbringer force:
First of all is the first completed model; this guy is a
priest of some kind. I like to think he’ll be a Battlemage or some stock allied
character from one of the coalition armies. He’s converted from the Cursed City
death mage and the Cursed City Necromancer with some other bits and bobs.
Second is my very WIP Stormcast. I LOVE Stormcast—their models,
their lore and everything. I’ve tried to keep my models for them in small
numbers however to make them a bit more special. This will be my third and count
as Yndrasta who has a rule that buffs Cities of Sigmar units, so she’ll be
perfect to lead my Dawnbringer force. She’s converted from Lauka and the Avatar
of Khaine mostly.
Third is my blessed knight; I wanted to make a male knight
character for my city, a champion of tourneys and favourite of the city’s old guard.
He’ll count as Gotrek in games, his power represented by his divine blessings
in the lore. With Gotrek so popular in the new edition, it’ll be fun to see all
the fun conversions made for specific armies for it.
I have more ideas for stuff too! Some knights, steamtanks
etc. But I’ll have to wait and see, as I’ve got a lot to work on between these guys
and a huge (for me) Soulblight army. I’ve started weaving their lore into that
of my cities (see the blog post a couple posts back about the Princess)—they’re
bitter rivals! Excited to touch more on that in prose. Would also like to make
some maps and update the blog with more detailed sections about how all my
AoS28 armies interact in a cinematic universe kinda way.
Also, path to glory is still happening, hold tight!
Until next time!
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